BA1: Ludic Game - Path of Change
In an alternative reality, the oppression of creativity and uniqueness, that resulted from an extreme form of industrialization, triggered the vanishment of all color in the world.
Team Members
Project Lead/Design: Anna Oberhauser
Art: Jule Hollstein
Programming/Sound Design: Jasmin Rohde
Programming: Jeldrik Gaal
Production Year
2020 / 2021
Platform
PC
Genre
Single-player 2D puzzle platformer
Engine
Unity (C#)
About
A brave young girl, with the help of an extraterrestrial being, called “the spirit of the avant-garde”, decides to bring back the creativity and uniqueness to her hometown. By the union of the girls lively imagination and the spirit's powers to influence the appearance of its surroundings based on movements of the avant-garde, they unlock a special form of aggregated creativity that enables them to face all the hardships and obstacles that their hostile environment presents to them and their colorful adventure that leads the player through various avant-garde art movements begins.
Creativity
The player is put into the position of avant-garde artists, which also strive for change, new ideas, the creative, colorful, unusual and sometimes even strange.
Playful Engagement with Art
Through the direct transformation of different art styles of the avant-garde into the game, the player is enabled to experience art on another, more personal and playful level by being provided the chance to directly apply it to their environment.
Avant-Garde Level Environment
Each level is based on a different art movement included in the “Avant-Garde Movement”.
Personal Contribution
Programming & Sound Design
Gameplay Video
Download Game Prototype
- Download the PathOfChange.zip
- Once the zip file has downloaded, extract or open it
- Launch PathOfChange.exe