BA3: Multiplayer Game - Monsterwerk
Team Members
Project Lead / Design: Jon Beck
Design: Elizaveta Kolpacheva
Concept Art: Kaloyan Boychev
3D Art: Radim Jelinek
Programming / Sound Design: Jasmin Rohde
Programming: Martin Janosik
Production Year
2021 / 2022
Platform
PC
Genre
2 Player Couch Co-op Game
Engine
Unreal Engine
About
An evil scientist needs robots for his maniacal schemes and you are building them. In Monsterwerk players work together, cutting metal, fabricating brains, and welding parts together in chaotic fun.
Interdependent Gameplay
The level design forces players to cooperate by making them interdependent. One player cutting metal so that player two can drop forge the metal into a leg for the monster.
Evil Scientist Narrative
Using in-game UI, end of level phrases and polaroids, players can see how well their robot performed on the task.
Interactive Stations
Each active station has a different kind of minigame. The player gets the output by pressing the right buttons. Passive stations simply require an input to spawn an output. Welding stations combine all parts by having the two players operate together.
Personal Contribution
Programming & Sound Design
Gameplay Video
Download Game Prototype
- Download the Monsterwerk.zip
- Once the zip file has downloaded, extract or open it
- Launch Monsterwerk.exe